AI Insights · Timothy · March 2024
Top 5 Soccer Games in Italy Q1 2024: Performance Overview
Discover the performance trends of the top 5 soccer games in Italy for the first quarter of 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, soccer game applications in Italy showcased notable performance trends. Data from Sensor Tower highlights the weekly downloads, revenue, and active users for the top 5 soccer games on a unified platform. Here’s a closer look at each app's performance:
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a significant peak in weekly revenue at approximately $118K in mid-February. Weekly downloads were highest at the beginning of January with around 28.3K, gradually stabilizing to 18.6K by the end of March. Weekly active users began at 1.6M in early January, fluctuating throughout the quarter and ending with 1.2M in late March.
Nordeus's Top Eleven Be a Soccer Manager experienced steady weekly revenue, peaking at $55.4K in the last week of March. Downloads fluctuated slightly, starting at 9.1K in early January and closing at 5.1K by the end of March. Active users maintained a consistent pattern, beginning at 100.8K and ending at 91.8K.
eFootball™ 2024 by KONAMI had a varied revenue pattern, peaking at $26.2K in the first week of January and remaining stable around $21K towards the end of March. Downloads saw minor fluctuations, with a high of 7.2K in early January dropping to 5.8K by the end of the quarter. Active users began at 547.7K, peaking to 561.8K in the last week of March.
Football Rivals: Soccer Game from Green Horse Games Srl showed a peak in weekly revenue of $23K in the first week of January, with a notable drop to $9.9K by the end of March. Downloads started at 816 and saw a significant decline to 227 by the end of the quarter. Active users started at 63.1K, decreasing steadily to 36K in late March.
Lastly, Leghe Fantacalcio® Serie A by Quadronica S.R.L. saw its highest revenue at $26.3K at the end of January, with a sharp decline to $1.1K by the end of March. Downloads began at 5.5K, ending the quarter at 2.7K. Active users started strong at 2.5M, dipping to 2.2M by the end of March.
For more detailed insights, visit Sensor Tower.